Beam Saber V0.451


This is a small update. No rules have been changed, just some clarifications added. The biggest change is a new GM Principle.

CHANGELOG FOR V0.451

  • Moved the Introduction to The Basics section.
  • Clarified that Drives can't end The War but CAN shift how or why it is fought.
  • Added a new GM Principle: "Make the Pilots feel small, and the Vehicles feel POWERFUL."
  • Clarified in The Basics that the amount of Harm/Damage that is reduced or negated by Armor depends on the tone of the campaign. Also that Armor can only prevent Harm/Damage that would make fictional sense.
  • Added a small paragraph to Planning The Mission that explains that Vehicle Load is selected at Vehicle creation.
  • Did a slight rewrite of the Setting section inside of The Basics.

Files

Beam Saber Reference Sheets V0.451.pdf 4 MB
Sep 04, 2019
Beam Saber V0.451.pdf 5 MB
Sep 04, 2019

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